Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
906 | 2013-06-13 15:56:42 | 107.92 | 92% |
764 | 2012-12-29 06:45:18 | 156.26 | 100% |