Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
756 | 2015-07-13 23:36:39 | 49.10 | 93% |
683 | 2015-07-08 05:06:36 | 50.15 | 93% |
681 | 2015-07-08 05:03:47 | 44.41 | 91% |
442 | 2015-06-09 04:59:11 | 48.94 | 94% |
418 | 2015-06-08 20:20:52 | 43.42 | 91% |
107 | 2015-05-29 21:09:43 | 50.83 | 93% |
56 | 2015-05-28 20:14:33 | 44.95 | 90% |