Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
351 | 2010-08-18 00:37:08 | 89.92 | |
201 | 2010-07-27 07:40:01 | 85.43 | |
19 | 2010-07-22 04:50:12 | 93.87 | |
3 | 2010-07-22 04:32:38 | 103.16 |