Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
869 | 2015-06-16 22:50:00 | 32.64 | 90% |
513 | 2012-09-19 01:02:13 | 32.97 | 89% |
388 | 2012-09-04 05:02:19 | 28.86 | 93% |
90 | 2012-08-13 01:02:58 | 33.02 | 96% |
72 | 2012-08-12 01:44:23 | 26.71 | 92% |