Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3009 | 2015-07-18 08:45:58 | 62.85 | 91% |
2930 | 2015-06-30 17:22:40 | 73.91 | 99% |
2820 | 2015-06-02 11:08:12 | 62.89 | 91% |
1278 | 2014-07-27 05:06:55 | 62.31 | 98% |
1015 | 2013-09-21 21:40:36 | 52.62 | 98% |
900 | 2013-08-21 20:05:08 | 40.28 | 93% |
489 | 2013-08-05 06:43:07 | 32.16 | 95% |
80 | 2013-07-13 05:23:44 | 26.09 | 95% |