Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1653 | 2013-10-07 05:12:30 | 48.72 | 96% |
187 | 2013-08-25 11:11:15 | 21.15 | 81% |