Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
506 | 2015-06-10 08:10:36 | 61.24 | 96% |
360 | 2013-04-03 05:02:13 | 67.26 | 96% |