Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
255 | 2013-06-16 20:17:22 | 47.85 | 97% |
218 | 2013-03-28 14:58:17 | 48.28 | 97% |
216 | 2013-03-28 14:56:08 | 47.04 | 97% |