Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
524 | 2015-02-06 15:43:53 | 70.53 | 94% |
368 | 2013-10-23 16:38:05 | 61.43 | 86% |
282 | 2013-03-15 15:09:25 | 59.80 | 96% |
235 | 2013-02-26 17:38:49 | 47.76 | 90% |