Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
715 | 2013-08-02 09:05:08 | 35.03 | 96% |
540 | 2013-07-30 12:58:13 | 30.78 | 93% |
445 | 2013-07-29 06:00:14 | 37.24 | 99% |
315 | 2013-07-26 08:54:33 | 32.02 | 96% |