Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
560 | 2018-04-14 16:26:07 | 99.43 | 97% |
359 | 2016-06-03 15:04:32 | 98.49 | 89% |
357 | 2016-06-03 15:03:18 | 95.09 | 89% |