Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
528 | 2016-06-25 18:39:41 | 37.33 | 89% |
503 | 2016-06-25 17:42:44 | 38.08 | 87% |
102 | 2016-03-05 00:35:41 | 29.57 | 87% |