Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 325 | 2014-07-25 16:32:35 | 132.48 | 94% |
| 76 | 2009-10-21 23:17:10 | 92.43 |