Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
591 | 2013-06-19 09:20:55 | 84.58 | 93% |
377 | 2013-05-31 09:58:17 | 90.58 | 98% |