Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 194 | 2013-09-08 19:29:20 | 82.15 | 90% |
| 78 | 2013-03-31 02:45:00 | 106.94 | 96% |