Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
112 | 2013-06-29 18:32:58 | 84.58 | 96% |
101 | 2013-03-30 17:20:14 | 85.36 | 94% |