Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
555 | 2014-10-26 05:13:45 | 44.30 | 92% |
130 | 2013-11-22 06:52:46 | 30.22 | 96% |