Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1005 | 2015-10-22 12:54:51 | 46.32 | 92% |
936 | 2015-10-19 06:39:39 | 55.64 | 91% |
690 | 2015-10-07 11:17:58 | 34.67 | 87% |
647 | 2015-10-07 08:42:08 | 43.54 | 88% |
402 | 2015-08-01 21:14:42 | 27.84 | 86% |
142 | 2015-02-17 10:28:57 | 24.20 | 91% |
104 | 2015-02-13 11:28:35 | 20.87 | 83% |