Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
419 | 2014-07-06 14:36:19 | 131.05 | 96% |
367 | 2014-07-06 12:03:19 | 129.40 | 96% |
332 | 2014-07-06 11:32:07 | 133.19 | 97% |
2 | 2014-04-05 09:10:29 | 111.67 | 94% |