Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1540 | 2012-02-24 06:56:37 | 109.23 | 99% |
1263 | 2011-11-14 08:51:57 | 100.30 | 96% |
1199 | 2011-10-22 05:22:15 | 108.21 | 97% |
611 | 2011-09-25 05:39:34 | 102.25 | 93% |