Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
642 | 2013-05-14 11:33:19 | 59.69 | 97% |
518 | 2013-04-08 12:25:15 | 45.70 | 90% |