Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
967 | 2012-03-20 00:51:29 | 94.10 | 95% |
867 | 2012-03-17 16:57:40 | 107.50 | 100% |
770 | 2012-03-15 05:02:19 | 88.11 | 92% |