Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
13694 | 2014-04-25 11:21:09 | 81.52 | 97% |
13432 | 2013-10-22 05:46:28 | 84.56 | 93% |
12763 | 2013-10-02 13:30:25 | 80.06 | 93% |
12613 | 2013-09-26 13:43:10 | 77.62 | 91% |
12429 | 2013-09-23 14:42:51 | 82.19 | 95% |
12179 | 2013-09-15 12:49:26 | 74.37 | 90% |
12012 | 2013-09-08 12:21:41 | 77.76 | 91% |
11631 | 2013-06-18 06:05:28 | 68.43 | 91% |
11303 | 2012-07-27 05:59:06 | 89.21 | 97% |
10679 | 2012-01-25 05:04:20 | 75.33 | 94% |
10131 | 2009-02-26 23:20:21 | 77.78 | |
9576 | 2009-02-14 17:35:11 | 74.57 | |
8617 | 2009-02-01 10:35:46 | 73.52 | |
8408 | 2009-01-27 11:08:20 | 66.40 | |
8033 | 2009-01-24 16:50:04 | 72.65 | |
7999 | 2009-01-24 09:52:31 | 85.93 | |
7778 | 2009-01-23 07:39:30 | 70.02 | |
7539 | 2009-01-21 07:14:16 | 66.42 | |
7363 | 2009-01-18 09:17:46 | 65.71 | |
7225 | 2009-01-17 11:12:39 | 66.43 | |
7153 | 2009-01-17 09:13:45 | 74.24 | |
6938 | 2009-01-14 07:37:32 | 78.11 | |
6555 | 2009-01-08 19:30:51 | 77.29 | |
6344 | 2009-01-06 13:03:59 | 77.51 | |
6336 | 2009-01-06 12:35:02 | 67.20 | |
5973 | 2008-12-29 14:46:52 | 70.64 | |
5583 | 2008-12-22 18:54:32 | 71.97 | |
4943 | 2008-12-12 18:01:10 | 74.34 | |
4245 | 2008-11-28 20:55:13 | 75.75 | |
4147 | 2008-11-26 21:37:26 | 72.21 | |
4060 | 2008-11-26 14:22:23 | 62.91 | |
3664 | 2008-11-21 17:33:41 | 60.45 | |
3177 | 2008-11-14 20:37:19 | 66.81 | |
3139 | 2008-11-14 17:00:13 | 59.94 | |
2310 | 2008-10-28 09:05:43 | 75.85 | |
1754 | 2008-10-11 10:18:46 | 57.17 | |
1735 | 2008-10-11 09:49:43 | 70.46 | |
1677 | 2008-10-09 17:14:15 | 61.45 |