Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2564 | 2016-04-01 17:23:47 | 70.57 | 96% |
2265 | 2016-02-25 16:51:37 | 67.10 | 96% |
845 | 2016-01-21 22:39:35 | 48.89 | 94% |
512 | 2016-01-18 18:40:13 | 44.60 | 91% |
439 | 2016-01-18 16:22:47 | 50.00 | 92% |
367 | 2016-01-17 18:22:32 | 41.16 | 95% |
232 | 2016-01-17 04:30:58 | 44.84 | 97% |