Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1187 | 2014-12-06 00:34:35 | 78.79 | 91% |
1050 | 2014-11-18 00:14:22 | 88.17 | 96% |
1044 | 2014-11-17 02:37:30 | 72.59 | 91% |
864 | 2013-01-18 03:11:13 | 71.02 | 94% |
808 | 2012-10-10 01:16:57 | 79.88 | 94% |
458 | 2010-11-24 00:00:07 | 68.44 |