Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 1456 | 2016-12-19 01:59:47 | 59.89 | 91% |
| 1356 | 2016-10-13 01:13:43 | 57.21 | 93% |
| 913 | 2016-04-30 23:53:12 | 57.08 | 96% |
| 5 | 2015-02-24 18:39:10 | 47.36 | 98% |