Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
122 | 2012-12-11 19:27:58 | 63.13 | 88% |
74 | 2012-12-07 22:00:28 | 68.67 | 92% |