Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
427 | 2013-01-20 10:38:24 | 51.58 | 89% |
424 | 2013-01-15 09:47:23 | 58.69 | 95% |