Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
969 | 2014-05-11 19:35:52 | 80.55 | 98% |
297 | 2012-05-27 15:40:50 | 77.64 | 97% |
102 | 2010-11-12 22:26:22 | 66.07 |