Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
811 | 2013-12-26 06:38:56 | 80.41 | 92% |
758 | 2013-11-27 20:53:13 | 74.91 | 92% |