Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
556 | 2015-01-17 22:44:56 | 81.04 | 90% |
319 | 2014-12-14 19:00:54 | 92.82 | 93% |
293 | 2014-12-13 03:31:54 | 94.32 | 97% |
185 | 2014-11-04 05:32:15 | 97.58 | 99% |