Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
666 | 2012-01-19 05:26:01 | 69.71 | 90% |
152 | 2011-12-12 16:08:40 | 70.93 | 93% |