Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1098 | 2016-11-02 02:54:11 | 63.31 | 96% |
1033 | 2016-10-30 23:14:24 | 55.23 | 92% |
235 | 2016-01-18 02:42:12 | 44.27 | 96% |