Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
420 | 2011-07-26 08:51:05 | 105.65 | 93% |
236 | 2011-07-18 06:31:03 | 94.29 | 92% |
216 | 2011-07-16 22:22:32 | 93.48 | 90% |