Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
468 | 2015-05-05 10:46:24 | 141.18 | 99% |
350 | 2012-11-05 12:08:58 | 130.22 | 97% |
47 | 2009-04-04 13:22:00 | 124.67 |