Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2887 | 2014-10-09 01:13:15 | 72.30 | 96% |
2457 | 2014-08-19 13:26:48 | 72.72 | 98% |
1806 | 2014-01-16 21:38:34 | 61.73 | 98% |
681 | 2010-07-18 09:43:36 | 57.46 | |
456 | 2010-07-04 18:11:09 | 52.34 |