Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
9670 | 2020-05-17 00:19:28 | 129.73 | 100% |
6108 | 2019-09-02 01:46:35 | 109.77 | 98% |
5433 | 2019-07-21 18:32:12 | 98.98 | 98% |
5375 | 2019-07-11 17:46:50 | 99.38 | 99% |
4941 | 2019-07-03 21:12:15 | 102.11 | 99% |
2766 | 2019-06-07 17:42:20 | 105.37 | 99% |
1382 | 2013-11-16 14:56:03 | 107.80 | 99% |
1273 | 2013-11-15 08:15:12 | 85.63 | 96% |
1004 | 2013-10-23 12:37:25 | 88.14 | 97% |
911 | 2013-10-15 12:54:47 | 84.82 | 95% |
877 | 2013-10-14 22:02:11 | 85.35 | 95% |
850 | 2013-10-13 16:52:14 | 82.04 | 96% |
158 | 2013-09-08 18:48:01 | 67.14 | 95% |
142 | 2013-09-07 10:27:09 | 66.11 | 97% |