Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3206 | 2017-11-30 01:29:31 | 77.05 | 98% |
2918 | 2014-06-03 14:24:25 | 55.10 | 88% |
2826 | 2014-01-01 07:35:47 | 44.89 | 90% |
2288 | 2013-07-02 12:48:12 | 55.06 | 90% |
2087 | 2013-06-01 14:33:56 | 57.69 | 92% |
1965 | 2013-05-29 10:32:20 | 48.16 | 92% |
1792 | 2013-05-27 05:33:08 | 53.19 | 90% |
1685 | 2013-05-25 04:48:14 | 54.15 | 90% |