Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 2599 | 2016-09-28 17:43:42 | 103.88 | 96% |
| 1614 | 2016-08-08 03:35:33 | 102.06 | 95% |
| 1597 | 2016-08-08 03:17:57 | 99.43 | 93% |
| 974 | 2016-07-23 15:46:45 | 102.55 | 95% |
| 612 | 2016-07-20 20:20:32 | 100.42 | 100% |
| 566 | 2016-07-20 01:30:02 | 96.84 | 97% |