Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1094 | 2014-08-17 21:32:05 | 94.34 | 96% |
812 | 2012-12-18 00:52:50 | 84.10 | 89% |
710 | 2012-11-24 10:11:20 | 90.70 | 95% |
430 | 2012-11-03 06:13:40 | 96.77 | 96% |
70 | 2012-10-19 20:41:19 | 78.50 | 94% |