Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
466 | 2012-06-08 06:41:06 | 93.66 | 99% |
364 | 2012-05-24 02:20:00 | 102.96 | 98% |