Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
287 | 2016-05-19 10:57:18 | 63.23 | 89% |
217 | 2008-11-19 01:36:01 | 53.36 | |
133 | 2008-10-03 10:45:06 | 51.91 | |
113 | 2008-10-03 10:08:10 | 52.89 |