Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1088 | 2013-08-31 06:43:18 | 74.70 | 97% |
443 | 2013-03-28 12:30:42 | 64.81 | 93% |
97 | 2012-10-03 12:34:36 | 56.13 | 92% |