Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
779 | 2015-05-19 07:12:04 | 109.65 | 98% |
561 | 2014-10-24 12:15:14 | 90.11 | 96% |
521 | 2014-10-13 04:44:02 | 91.74 | 92% |
331 | 2014-09-25 13:39:43 | 76.38 | 90% |
227 | 2014-09-25 06:07:44 | 86.23 | 96% |
92 | 2014-09-22 05:05:06 | 71.80 | 86% |
20 | 2014-09-19 13:51:21 | 85.68 | 94% |