Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
516 | 2012-04-23 07:24:44 | 28.54 | 93% |
192 | 2012-04-19 06:55:57 | 25.69 | 97% |
181 | 2012-04-19 06:30:23 | 23.74 | 93% |
7 | 2012-04-11 07:48:31 | 20.57 | 93% |