Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
469 | 2014-02-22 09:47:39 | 34.55 | 88% |
448 | 2014-02-18 09:48:00 | 43.45 | 90% |
324 | 2014-01-22 11:46:19 | 37.70 | 91% |
170 | 2014-01-09 04:28:07 | 37.72 | 90% |
143 | 2014-01-05 18:36:37 | 36.75 | 94% |