Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
154 | 2013-11-29 05:35:19 | 77.85 | 97% |
101 | 2013-07-04 08:18:05 | 74.35 | 98% |
88 | 2013-06-27 11:23:03 | 66.19 | 94% |