Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
8614 | 2021-06-06 14:23:32 | 80.89 | 97% |
3890 | 2015-03-08 16:34:17 | 77.84 | 99% |
3275 | 2015-01-26 15:17:00 | 70.65 | 95% |
2963 | 2014-12-27 14:32:30 | 62.94 | 92% |
2848 | 2014-12-13 17:50:14 | 63.82 | 92% |
1896 | 2014-10-15 05:46:05 | 62.58 | 94% |
1844 | 2014-10-12 10:42:54 | 58.11 | 90% |
1590 | 2014-10-09 12:55:51 | 60.89 | 92% |
1319 | 2014-10-03 12:01:12 | 55.07 | 92% |
1030 | 2014-10-02 06:42:06 | 56.06 | 93% |