Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1964 | 2014-04-28 12:21:38 | 80.80 | 95% |
1508 | 2013-12-02 06:07:48 | 62.37 | 89% |
1360 | 2013-11-25 11:08:58 | 75.77 | 94% |
525 | 2012-04-12 15:27:13 | 51.62 | 80% |