Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 822 | 2016-10-16 17:30:49 | 85.33 | 94% |
| 593 | 2016-07-22 14:45:44 | 78.84 | 91% |
| 469 | 2016-07-17 07:47:25 | 71.18 | 89% |
| 274 | 2016-07-09 17:22:12 | 68.75 | 89% |
| 123 | 2016-07-07 08:54:49 | 95.91 | 98% |